Controls:
Use WASD / arrows to move the characters.
Press U to undo and R to reset the level.
Win Condition:
The puzzle is completed when all players are alive and all of the goals are covered by goal boxes.
If a player falls in during the final push, the puzzle is not considered to be solved.
Additional Rules:
Each player is capable of pushing a single box at a time.
Bumps prevent box motion, but allow for players to cross.
When duds and boxes are pushed into the water, they become platforms.
Questions / Feedback / Level Designs:
Email me at "zachdestefano (at) gmail (dot) com"
Website and levels designed by mathmasterzach and JDG20